For my week one coding assignment, I created a checkerboard-like sketch with a square pattern on top. I wanted to get more practice with using the grid and figuring out where x,y points were. A lot of repetition went into my sketch and it was hard at first to figure out placement but got easier as it went.
After gaining experience with either software types, I admire how they’re both creative outlets but offer different outcomes. Although I’ve had less time with coding, I can see why it’s an effective tool; the interactive aspect and repeatability. It can feel very playful to use when you’ve become familiar with the software and creating intricate designs.
Going from a freeform canvas, like in Illustrator, with a variety of tools that replicate physical ones to creating lines of code to making static images. Illustrator deals with visual images and drawings that the artist can manually edit here and there. Elements can be easily moved from one area to another, changing the project completely. It’s a little more difficult in coding where precision is the more important factor. I’ve noticed that one forgotten symbol or character will end up with an error code under your drawing. Or an incorrect phrase will change the outcome of your sketch and how it functions from the moment you click play.