Graduate Studio: Technology A [Class Notebook] (DES-720A-02)

Week 3

We’ll build on variables and randomness by giving your system rules for making decisions. Conditionals will help you define when something changes, while transformations will help you organize, repeat, rotate, and reposition forms without redrawing everything by hand.

Random, Conditionals and Transformation

Week 3 Introduction

Conditional Design — Luna Maurer, Edo Paulus, Jonathan Puckey, and Roel Wouters

The password for these Figma files is pratt.

Coding Assignment 3

This assignment is part 3 of project Creative Cryptography.

Submit Assignment

Due: Sep 15, 2026

Continue developing the coding system you began last week. Add rules that translate qualities from your source material into visual, spatial, or material decisions. Your system should no longer vary in every possible direction; it should make choices within limits that you define. Use conditionals to decide when something changes, and transformations to build complex compositions from simple parts.

Examples

Readings

Watch Zach Lieberman’s episode on Figma Source Material, we will discuss it next week.

Other optional readings for thinking about conditional design and transformation:

Tutorials & Resources